V1.1 patch notes:
		+ stabilized irq replacements


disclaimer:
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Although this version has been tested thoroughly, there was a rare edge case that could not be reproduced and backtraced reliably where the game would hang in an endless loop after trying to return to the mainscreen (see end of "./src/__turricanI_deasm.txt"), due to vector 0314..0315 pointing into default kernal location while kernal was off and that location contained only a "BRK" instruction at that time.

Also, the blue banner behind the loading messages before/between levels might occasionally jump around wildly because of kernal interruption from loading data can delay VIC rasterline interrupts quite a bit.

Patch source code and chaotic de-asm notes are included just for fun (see "./src/").

The original boot program on the Turrican disk is called "schlumpf" which is the german word for "smurf". So that's why the replacement loader is called "gargamel"(replaces first loader stage and injects azrael) and "azrael" (replaces second loader stage).

Run "schlumpf.prg"(on image "Turrican plain -TDE V1.0.d81") to start (is also a replacement for the original schlumpf) and remember to turn off true drive emulation.

At time of writing this file (Feb. 14th 2019) saving highscores did not work in the vice core for retroarch but it was possible to play through the entire game from start to finish.

On regular Vice (tested with 3.3 from SVN) saving highscores is fully functional.